The Wall Street Journal quoted people familiar with the matter and revealed that Tiktok's parent company's byte beating will pay for developers who have developed virtual reality (VR) software for META, in order to introduce their applications into their rapid development PICOWear equipment.

People familiar with the matter said that the byte beating proposes to some VR developers a quotation of 15,000 to 25,000 US dollars (below, about 20,000 to 33,000 yuan).

According to reports, these incentive measures highlight the increasing competition between the two companies in the VR field.Meta CEO Zuckerberg has predicted that the VR field will become the next main computing platform.

Some developers are dissatisfied with Meta's way of reviewing new software for Meta for the QUEST header device app store. Before, they had faced long -term delays in the process of waiting for extensive issuance approval.Facebook was renamed Meta in 2022, and spent nearly $ 16 billion to use the so -called Yuan universe as its strategic core.The company chooses to carefully select the available application in Quest Store.Some developers say that the company's application review process lacks clear guidance, and they eagerly look forward to the emergence of new competitors.

Ben Outram, the founder of Squingle Studios, said: "Seeing a heavyweight player entered the venue and challenging Facebook's consistent practice, this is absolutely exciting." Squingle Studios developed a name called"Squingle" VR puzzle game.Since its launch in July 2021, Squingle has been waiting to be available on Quest Store.

"Byte beating enters the VR market and provides funds for developers. In general, this is a good thing for META."The game developer conference said.He also said that he hoped that the industry would rise.He had previously defended Meta's decision to select the Quest Store application, thinking that this is a necessary means to ensure that users have a good experience.

According to the Wall Street Journal, bytes were beaten in 2021, which acquired PICO, a VR -wearing equipment manufacturer focusing on the corporate market and turned to the consumer field.

According to Lazius Kaye, a former PICO employee who has participated in the launch of the latest PICO 4 consumer header equipment, said that in order to compete with Meta, byte beating recognizes that he needs a lot of resources and require subsidies to manufacture manufacturingcost.PICO 4 wearing equipment was launched last fall, with a retail price of about $ 470. It is available in Europe and Asia, but it is not in the United States.The price of Quest 2 -headed device with the same storage space is $ 400.

Kay said, the byte beating knows that even at the same price, PICO 4 may still be inferior to Meta's products: there are fewer games on Pico 4, poor hand tracking technology, overall ecology, overall ecologyThe system is not very perfect.